Author Archives: Ashley Kronsberg

Dark One Volume 1

Dark One

Published by Vault Comics

ISBN: 9781939424457
Price: $24.99
Genre: Fantasy
Ages: 16+

On Sale: May 18, 2021

From #1 New York Times Bestselling, Hugo Award-winning author, Brandon Sanderson (The Mistborn Trilogy, The Stormlight Archive series), along with Nathan Gooden, Jackson Lanzing, and Collin Kelly, comes Dark One, the first book in a series of original graphic novels, from Vault Comics. Some worlds are made to be broken. Paul Tanasin is a young man haunted by visions of a dark and fantastic world?visions he initially believes are hallucinations. But when he discovers they are prophecies from Mirandus, a world in which he’s destined to become a fearsome destroyer, he’ll have to embrace the fear, rise up as the Dark One, and shatter everything. Dark One examines the dual roles we often take on in life—the ability to be a savior as well as a destroyer.

Key Selling Points

Advanced Praise

  • From NYT Best-Selling, Hugo Award winning writer BRANDON SANDERSON (The Mistborn Trilogy, The Stormlight Archive series).
  • Sanderson is one of the best-selling fantasy novelists of all time.
  • His Mistborn trilogy novels have sold more copies than Game of Thrones.
  • Sanderson has almost a million followers across his social media platforms, and he will be promoting this book on all of his channels.
  • Modern day dark fantasy.
  • Multimedia property with it’s own TV Show, Podcast, and more.

“A 17-year-old faces his destiny in a divided and distant land. Paul seemingly has a tenuous grip on reality. He sees visions of an unreal, fantastic land, and Nikka, a blue-tinted hallucination of a girl who claims to be his sister, insists on keeping him company. Living apart from his mother, with whom he has a strained relationship, Paul tries to keep up a normal life with frequent visits to his therapist. When a sword-wielding warrior disrupts a session, Paul is flung into Mirandus, the world of his visions. With a clear flow between panels, the implication of time passing in a montage of wide, epic scenes of Mirandus; brilliant and emotive color schemes; and a cleanly minimal drawing style provide a strong visual aspect to the story. Inexperienced graphic novel readers will easily be able to follow the flow of dialogue and the clear depiction of speech and narrative bubbles provide further visual literacy cues. While the discussion of good versus evil is a bit heavy-handed despite attempts to subvert the binary, the overarching theme of destiny as depicted by the Narrative adds an intriguing twist. Paul’s relationships with Nikka and other characters are intriguing but the pacing makes them feel rushed. Paul is biracial (Chinese/White); the humans of Mirandus appear mostly White. (This book is available now as a digital edition, with print release currently scheduled for May 2021.) A dramatically dark fantasy that will leave readers eager for the sequel. (Graphic fantasy. 14-adult)”

— KIRKUS 

Preview Pages

Echo Lake Entertainment Signs Mad Cave

Echo Lake Entertainment has signed the independent comic book and graphic novel publisher Mad Cave. Under the deal, the management and production company will represent Mad Cave’s catalog
of IP for film/TV adaptation, including the library of titles under Mad Cave’s new and inclusive Young Adult imprint, Maverick. Currently, Mad Cave is having great success with their new comic book series Nottingham. In this twisted medieval noir, the Sheriff of Nottingham hunts a serial killer with a penchant for tax collectors. The Sheriff’s investigation makes him the target of England’s most nefarious power-brokers. That’s to say, nothing of the Merry Men, terrorists lurking amongst the trees of Sherwood, led by an enigma known only as “Hood.” The series is heading into its third printing after selling out of the initial two runs.

“With a deep bench of high-quality stories across many genres, Mark and the team at Mad Cave have put together an impressive organization,” said Echo Lake Entertainment’s Mike Marcus. “We are excited to represent them as they create great material for years to come, and we look forward to helping them bring these stories to life in film and TV.” 

“For Mad Cave, it’s an honor to be collaborating with Echo Lake Entertainment,” said Mad Cave CEO/COO Mark London. “Now, our diverse portfolio of over 30 properties will have an experienced and knowledgeable team to support and drive their growth into television, film, and animation. Thanks to the increase in streaming platforms and the world’s insatiable desire for entertainment, we can think of no better partner than Echo Lake to help Mad Cave properties transcend into new forms of media.” 

About Mad Cave
Driven by madness and committed to quality. Mad Cave Studios, established in 2014 by Mark London, provides quality entertainment with a fresh take on an array of genres. From fantasy and action to sci-fi and horror, Mad Cave Studios publishes stories that resonate with unapologetic and authentic audiences. 

About Maverick
Maverick, Mad Cave Studios’ new imprint for young adults, offers engaging and authentic stories for those who think differently, are not afraid to be independent, and fight for who they truly are. With titles that range from slice-of-life stories to urban fantasy and horror, each Maverick graphic novel will be an authentic and inspiring universal story of personal struggle where anyone can find themselves within the pages.

About Echo Lake Entertainment
Echo Lake Entertainment, founded by CEO Doug Mankoff in 1998, is a management, production and finance company based in Beverly Hills, California. The company has produced and financed over forty films, earning 8 Academy Award® nominations and 1 Academy Award® win. Echo Lake’s management division represents established and emerging actors, writers, IP creators and directors from all over the world and is led by former MGM chief Mike Marcus. 

Echo Lake’s television series THE GREAT starring Elle Fanning and Nicolas Hoult has been given a second season by Hulu, and is currently in production in London. Echo Lake recently produced ALL THE BRIGHT PLACES for Netflix. Adapted from the New York Times bestselling book of the same title by Jennifer Niven, the script was written by Niven and Liz Hannah and stars Elle Fanning. The company has numerous TV projects set up at studios and networks. 

FairSquare Comics Inks Exclusive Distribution Deal with Diamond Book Distributors

(Baltimore, MD) — (April 7, 2021) — Diamond Book Distributors is pleased to announce that it has signed a distribution agreement with FairSquare Comics to exclusively distribute their products to the North American book market.

FairSquare Comics is a comic book and graphic novel publisher founded in 2019 by Fabrice Sapolsky, co-creator of Marvel’s Spider-Man Noir and former Senior Editor at Humanoids. The company is driven to promote immigrants, minorities and under-represented creators in the world of comics. This mission is emphasized in FairSquare’s company mantra, “comics for the rest of us.” FairSquare Comics utilizes a multilayered approach to their publishing, which provides a home for both company-owned and creator-owned content. FairSquare GREEN represents the core line and books, graphic novels, and comics fully owned by the company; FairSquare PURPLE represents books from other creators, which are fully creator owned; and FairSquare BLUE represents magazines, merchandise, and other endeavors.

“I remember when I saw my first ever published comic book as a professional, Spider-Man Noir #1, in Diamond’s PREVIEWS catalog. As someone coming from the other side of the Atlantic, I was so proud. Now, being next to my peers with my own label and creator-owned comics at Diamond is like coming home. FairSquare Comics needed a partner with experience to help us grow. And Diamond has everything we need to allow us to achieve just that. I am beyond thrilled to join the DBD family,” said Fabrice Sapolsky, founder of FairSquare Comics.

“I’m very happy to welcome Fabrice to the Diamond Book Distributors roster,” said Josh Hayes, Executive Vice President of Diamond Book Distributors. “When we started talking a few months ago, I gravitated toward his concepts and his plan for FairSquare Comics. It’s exciting to partner with someone as passionate and dedicated to bringing comic stories to people and to the page – from all voices. I can’t wait to get started working with these books.”

FairSquare Comics boasts an ever-growing library of works, with comic books and graphic novels ranging from action/adventure, to mysteries, anthologies, and everything in between. A crime-comedy series, One-Hit Wonder focuses on a former child-star turned hitman for the Hollywood mafia. Noir is the New Black is a graphic novel anthology collecting sixteen noir stories written and drawn by black creators, featuring the voices of well-known black creators as well as a new generation of writers and artists. Intertwined, the first ever Kung Fu Noir graphic novel, tells the tale of a hero, a protector of the Elements, from the perspective of an immigrant. LADY-BIRD tells the story of two young women, living 100+ years apart, and mysteriously connected. But their goal is the same: freeing themselves from patriarchy, abuse and exploitation.

“We are excited to begin a partnership with FairSquare Comics and see great market potential in their books,” said Geppi Family Enterprises’ Chief Purchasing Officer, Tim Lenaghan. “Their clear brand vision and continued effort to provide top-quality products that are both timely and relatable are assets we value. We’re greatly looking forward to working with them to promote and sell their line of books.”

ABOUT DIAMOND BOOK DISTRIBUTORS — Diamond Book Distributors (DBD) is a division of Diamond Comic Distributors, Inc., and is dedicated to making a wide selection of its graphic novels and other pop-culture merchandise available to bookstores, libraries, schools, mass merchants and more worldwide. Based in Hunt Valley, MD, our team of professionals is committed to helping DBD’s client publishers tell their stories, grow their businesses and reach new customers. We work to provide insight at every stage of the publishing process—from initial concept, to marketing, sales and distribution. DBD is the home to several world class publishers, including Image Comics, publisher of The Walking Dead, Saga, Monstress, and Spawn; Dynamite Entertainment, publisher of James Bond, Red Sonja, and Vampirella; Valiant Entertainment, publisher of Bloodshot, Ninjak, and X-O Manowar; as well as Gemstone Publishing, Paizo Publishing, and others.

Dark One

1

Published by Vault Comics

ISBN: 9781939424457
Price: $24.99
Genre: Fantasy
Ages: 16+

On Sale: May 18, 2021

From #1 New York Times Bestselling, Hugo Award-winning author, Brandon Sanderson (The Mistborn Trilogy, The Stormlight Archive series), along with Nathan Gooden, Jackson Lanzing, and Collin Kelly, comes Dark One, the first book in a series of original graphic novels, from Vault Comics.

Some worlds are made to be broken.

Paul Tanasin is a young man haunted by visions of a dark and fantastic world?visions he initially believes are hallucinations. But when he discovers they are prophecies from Mirandus, a world in which he’s destined to become a fearsome destroyer, he’ll have to embrace the fear, rise up as the Dark One, and shatter everything. Dark One examines the dual roles we often take on in life—the ability to be a savior as well as a destroyer.
 

Key Selling Points

Advance Praise

  • From NYT Best-Selling, Hugo Award winning writer BRANDON SANDERSON (The Mistborn Trilogy, The Stormlight Archive series).
  • Sanderson is one of the best-selling fantasy novelists of all time.
  • His Mistborn trilogy novels have sold more copies than Game of Thrones.
  • Sanderson has almost a million followers across his social media platforms, and he will be promoting this book on all of his channels.
  • Modern day dark fantasy.
  • Multimedia property with it’s own TV Show, Podcast, and more.

“A 17-year-old faces his destiny in a divided and distant land. Paul seemingly has a tenuous grip on reality. He sees visions of an unreal, fantastic land, and Nikka, a blue-tinted hallucination of a girl who claims to be his sister, insists on keeping him company. Living apart from his mother, with whom he has a strained relationship, Paul tries to keep up a normal life with frequent visits to his therapist. When a sword-wielding warrior disrupts a session, Paul is flung into Mirandus, the world of his visions. With a clear flow between panels, the implication of time passing in a montage of wide, epic scenes of Mirandus; brilliant and emotive color schemes; and a cleanly minimal drawing style provide a strong visual aspect to the story. Inexperienced graphic novel readers will easily be able to follow the flow of dialogue and the clear depiction of speech and narrative bubbles provide further visual literacy cues. While the discussion of good versus evil is a bit heavy-handed despite attempts to subvert the binary, the overarching theme of destiny as depicted by the Narrative adds an intriguing twist. Paul’s relationships with Nikka and other characters are intriguing but the pacing makes them feel rushed. Paul is biracial (Chinese/White); the humans of Mirandus appear mostly White. (This book is available now as a digital edition, with print release currently scheduled for May 2021.) A dramatically dark fantasy that will leave readers eager for the sequel. (Graphic fantasy. 14-adult).”

– KIRKUS 

Preview Pages

The Strange Death of Alex Raymond

1

Published by Living the Line

ISBN: 9781736860502
Price: $39.99
Genre: Non-Fiction
Ages: 13+

On Sale: August 3, 2021

Legendary creator Dave Sim is renowned world-wide for his groundbreaking Cerebus the Aardvark. Now, in The Strange Death of Alex Raymond, Sim brings to life the history of comics’ greatest creators, using their own techniques. Equal parts Understanding Comics and From HellStrange Death is a head-on collision of ink drawing and spiritual intrigue, pulp comics and movies, history and fiction. The story traces the lives and techniques of Alex Raymond (Flash Gordon, Rip Kirby), Stan Drake (Juliet Jones), Hal Foster (Prince Valiant), and more, dissecting their techniques through recreations of their artwork, and highlighting the metatextual resonances that bind them together.

Foreword by Eddie Campbell.

Key Selling Points

Advanced Praise

Interview with Carson Grubaugh

The Graphic Novel Revisited

  • A remarkable book that has been anticipated for many decades.
  • The Strange Death of Alex Raymond is a milestone book, an idiosyncratic history of the medium that is visually compelling in a way few books are.
  • Understanding Comics meets From Hell.
  • Dave Sim is one of the medium’s greatest practitioners and has created something about some of the medium’s greatest practitioners.

Contributor Bio(s)

DAVE SIM is a Canadian cartoonist and publisher, best known for his comic book Cerebus, his artistic experimentation, his advocacy of self-publishing and creators’ rights, and his controversial political, philosophical and religious beliefs.

CARSON GRUBAUGH is an artist. Their work was featured in exhibitions at the PUNCH Gallery and the Virginia Museum of Contemporary Art. In MutualArt’s artist press archive, Carson Grubaugh is featured in Csula’s Ronald H.

“Comics’ answer to Finnegan’s Wake, an inspired work of obsessive genius that will take a long time to untangle.”
– Rob Salkowitz, Senior Contributor, FORBES

“The Strange Death of Alex Raymond is one of the most spectacular comics I have ever read or seen. I can’t recommend it enough, although you may hate it. Bizarre and beautiful and completely unique.”
– Jim Rugg, Cartoonist KayfabeStreet Angel, The P.L.A.I.N. Janes
 
“This is a master work. I’m honoured to have even laid eyes on it.”
– E.S. Glenn, author of Unsmooth, cartoonist for The New Yorker

“A must-read for anyone interested in the history and craft of comics.”
– Brandon Graham, King City, Warhead, Prophet

“Grubaugh provides a brilliant and fitting conclusion to what would have otherwise been one of the most notable unfinished works of recent times. I for one am excited at holding the completed Strange Death of Alex Raymond in my hands.”
– Gary Spencer Millidge, Strangehaven, Alan Moore: Portrait of an Extraordinary Gentleman

Preview Pages

An Idiosyncratic History of The Medium

Equal parts Understanding Comics and From Hell, The Strange Death of Alex Raymond is a head-on collision of ink drawing and spiritual intrigue, pulp comics and movies, history and fiction. The story traces the lives and techniques of Alex Raymond (Flash Gordon, Rip Kirby), Stan Drake (Juliet Jones), Hal Foster (Prince Valiant), and more, dissecting their techniques through recreations of their artwork, and highlighting the metatextual resonances that bind them together.

In this interview, co-author and -illustrator Carson Grubaugh discusses working on The Strange Death of Alex Raymond

***

DIAMOND: For those who aren’t familiar, can you tell us what readers can expect from The Strange Death of Alex Raymond?

CARSON GRUBAUGH: It is a very difficult project to formulate an elevator pitch for. The best I have heard so far comes from our publisher, Sean Robinson, “Understanding Comics meets From Hell.” Or perhaps “Jodorowsky’s Dune, if his actual film had been half completed, then worked fully and seamlessly into the narrative and themes of the documentary.”

It is a gorgeously illustrated masterpiece from one of the great living masters of the medium (Dave Sim, not me!).

The book is a meta-textual account of Dave Sim’s evolving obsession with the car-crash-death of one of the greatest comic illustrators of all time, Flash Gordon creator, Alex Raymond. 

While exploring the suspiciously inconsistent accounts of the crash, Dave begins to piece together a speculative narrative that ties together professional rivalries, adulteries, the possible blackmailing of Gone With The Wind author, Margaret Mitchell, by Raymond’s writing partner, Ward Greene, Crowleyian occultism, etc.

We also spend a lot of time covering the technical aspects of Raymond’s photorealistic illustration style, the challenges of reproducing such work in print, and the history of Raymond’s influence on the field.

How did this project come about?

That story is actually a very large part of the book itself.

What I can answer more clearly is how the project came to me.

I have been a fan of Dave’s work since I first read the Cerebus graphic novels in the early 2000s. His follow up work, glamourpuss, blew my mind. The art in it was a real lesson in how to do everything I am prone to doing but way better. That book also introduced me to the genius of Alex Raymond, Stan Drake, and all of the other illustrators that are so important to The Strange Death of Alex Raymond (SDOAR).

When glamourpuss morphed into SDOAR I was absolutely on edge waiting for the book to come out. I would search the internet from time to time for news on the progress of the work and eventually read that Dave’s drawing hand had failed him. I saw he was looking at having other artists potentially finish the art for him in a post on the A Moment of Cerebus fan blog, which was run by Tim Webber, at the time. Through the blog I was able to contact Dave, send samples of my work, and do try-out pages for a “bridging sequence” Dave was planning for SDOAR. Those trial pages became the first four pages of the book as it exists now.

As our collaborative relationship grew, I moved on to finishing the art for the main portion of the book as well.

In 2020, Dave publicly walked away from the project and gave me permission to publish all his work, all of my work, and signed off on me writing my own ending. That is the book we are releasing.

A very convoluted story, but thematically important to the work itself.

Can you tell us more about the writing and art process behind this book?

SIMilarly convoluted; pun very much intended.

At first Dave did everything himself, when I came on board it depended on what part of the book we were working on.

For the bridging sequences Dave would give me a Marvel-Style script: “A comic book shop manager closes up the store.” I used that prompt to direct a photoshoot of our model for those sequences, real-life comic-store manager – now former – of Local Heroes in Norfolk, Virginia, Jack VanDyke. (We liked Jack so much we actually gave them their own forty-eight-page spin-off, You Don’t Know Jack: Two-Fisted Comic-Store Manager, which was successfully Kickstarted and released in 2020.)

All of those photos and my 12-page mock-up of how I thought the story should unfold were sent to Dave. He reworked the whole thing, which was a treat of a learning experience for me. From there I faithfully illustrated the pages based on his photo mock-ups.

For the main content of the book I would get to-scale photo mock-ups of each page along with a folder full of the highest resolution images of each element on the page as possible. Some of those high-resolution images came from Dave, most of them came from our research guy, Eddie Khanna, some I tracked down myself on the net. All these images were collaged together in Photoshop to match Dave’s layouts. Those digital collages we traced in Photoshop to capture the bare essential structural information then printed out in pure cyan ink. Over the blue-line print I could go straight to inks, and when scanned back in, it is easy to drop out the blue-line and have only inks left.

Dave’s photo layouts often came with lengthy annotations that would beat the pants off any Alan Moore panel description in a contest of length and depth of information. These were not “scripts” in any standard sense – as the mock-ups conveyed exactly what I needed to know about the visuals – but captured what I needed to know about Dave’s meta-textual intent for each page. Hopefully those, and all of Dave’s research notes/annotations, will soon be available at Eddie’s  SDOAR.com. I suspect there are thousands upon thousands of pages of annotations.

When Dave quit the book, I took over everything from writing to layout to the final art. I still feel like a clown, trying to fill those gigantic shoes.

What kind of obstacles did you face while putting this title together?

The methods Dave uses to communicate are trying for someone my age. He is all about faxes and phone calls. He won’t make decisions about art on a screen, so he requires a printed copy of anything before he can form an opinion about it. I just wanted to email everything back and forth. Receiving a fax of an 11” x 17” photo mock-up in my inbox wasn’t particularly helpful. These faxes could get forwarded to me from any of three different intermediaries, which often led to confusion and breakdowns in communication.

One of the three intermediaries was a hired employee of Dave’s, who would send digital files through e-mail, but that was a one-way street. I could get things from the employee but was not supposed to send anything back through that channel. Anything I wanted Dave to look at had to be sent to Alfonso Espinosa at Studio Com.IX Press, a print shop in Dave’s hometown. Dave would go in every Monday to get anything that had been sent so he could review it.

This process delayed revisions by weeks. Things that could have been solved in less than an hour through email could take two to three weeks, or more, using this process. Extremely frustrating for me, but the opposite would have been frustrating for Dave. So, his book, his rules.

There were also restrictions on when I could call or fax Dave. Sunday’s, and many hours every day were off limits for religious observations – Dave follows a daily Islamic prayer schedule – and a period from like…Wednesday evening through Friday morning, that he had set aside to work on another project, so he asked that no communication about SDAOR happen during whatever those particular hours were. Sadly, given my profession as a college educator those were often the best times for me, so that caused issues and delayed decisions being made.

The largest obstacle was Dave’s own reluctance to publish the book. This delayed the project for many years. We were supposed to do four separate volumes. The art for Volume One had been completed by the end of 2016. Dave delayed publication until he walked away in the summer of 2020. There was always one more thing that needed to be done before the book got published.

You would think Dave walking away would have been the biggest obstacle, but actually it cleared the way for Sean and me to control the future of the project, which is why the work is finally seeing publication. And thank goodness Dave has been so gracious about letting us do this and letting me end the book the way I see fit.

What would you say is the most rewarding part of having Strange Death of Alex Raymond published?

The fact that it is going to be on sales shelf means everything to me. I was an anxiously awaiting fan of this work for many years before I got involved. I offered my services, for free, because I wanted to see the work finished so badly.

This is all about making sure the world gets to see the amazing work Dave created. SDOAR is the work of an apex-level-creator doing the best work he has ever done, an absolute masterclass in the potential of the medium. The thought that it might never see the light of day tortured me. That I somehow get to be the guy to wrap it up and bring it to the market is totally baffling.

In terms of audience, who is this book for?

I think there will be multiple audiences who value the work for different reasons. Some possibilities:

Anyone who loves comics as a medium should love it. Dave’s mastery of the form is more powerful than it has ever been in these pages.

Anyone who loves occult horror stories should love it. The clear connection between Ward Greene, Aleister Crowley and William Seabrook, combined with the voodoo Dave thinks Greene was doing in his scripts for Raymond’s comics is chilling. I am scared to have even worked on the book!

Anyone who loves the history of comics, or historical comics, will love it. Dave brings back to light the stunning accomplishments of a long-neglected generation of comic masters and forms the ground floor for further historical research into the topic of photorealistic illustration in comics. He also unearths some bombshell information about the possible blackmailing of Margaret Mitchell by Ward Greene, which should appeal to historians of literature.

Anyone who enjoys autobiographical comics should love it as it is ultimately the account of a creator who got so deep into a work that he could not find his way out.

Any academic who loves post-modern meta-textual literary analysis should love it. The layers, and layers, and layers of visual and textual metaphor Dave builds are endlessly rich sources for study.

Lovers of black-and-white ink illustrations will be able to appreciate this book without ever reading a single word. Just flipping through it is a true joy. If you enjoy beautiful art, you will love this book. If you enjoy insanely detailed art, you will love this book.

If you like beautiful book production, you will love this book. Our publisher, Sean Robinson, is the absolute best when it comes to preparing line-work for press. The quality of the printing on this thing is going to raise the bar several levels. See any of Sean’s restoration work on the Cerebus trades for a good indication of what the man can do. So many artists deserve better reproduction than they get. The entire industry should study what Sean does on this book and aim for the caliber of production he delivers.

It is not an easy work, but it is a great work, so anyone who loves great works of art should own this book.

What are you hoping readers take away from Strange Death of Alex Raymond?

We could have easily Kickstarted this work, made a pretty penny, and avoided the work of a public release. There is enough of a built-in fan base for that. I insisted we must bring to the shelves, especially bookstore shelves. I personally love walking through a good comic shop or bookstore, seeing a big, thick, beautiful looking book I have never heard of picking it up, and having my mind blown open.

This book is one of those books. My greatest hope is that a good number of budding artists who have never heard of it stumble upon it, are shook to the core, exposed to the great legacy of photorealistic pen and ink art Alex Raymond sired, which Dave and I are feebly tried to carry the torch for, and go on to produce the first great piece of photorealistic graphic literature.

Please, come kick the pants off all of us, future-art-legend. I want to read your book so bad!!!

As an academic, it would thrill me to see some academic writing both about the book and building on the floor that Dave lays. If anyone does such work, PLEASE pass it on!

Personally, I learned that devoting one’s life entirely to big-A Art is a damned pursuit that one should weigh very carefully. So, as much as I want to read that photorealistic graphic masterpiece by the next generation master of this style, please don’t create it at the expense of healthy relationships with friends and family. Your graphic novels aren’t going to be there for you when it matters most.

Realistically, the work is densely packed with multiple possible interpretations, so please make your own sense of it.

About the Creator Carson GRUBAUGH earned an MFA in Painting from the Cranbrook Academy of Art as well as BFAs in Fine Art and Philosophy from the University of California at Berkeley. He was named the Mercedes Benz Financial Services Emerging Artist of 2011, was a keynote speaker at the 2013 Difference That Makes a Difference Conference at the Open University, placed 3rd in the 15th Art Renewal Center Salon portraiture category, and has shown work in the US, Germany, England at venues such as The Cranbrook Museum of Art, Kunstlerhaus Bethanien, ABTART, Virginia Beach Museum of Contemporary Art, The Chrysler Museum, Museum of New Art, Sotheby’s NY and the European Museum of Modern Art among many others. 

Carson is currently a full-time Instructor of Art at Shelton State Community College in Tuscaloosa, Alabama.

We Live

1

Published by AfterShock Comics

ISBN: 9781949028607
Price: $16.99
Genre: Science Fiction
Ages: 13+

On Sale: May 18, 2021

WHERE ALL IS LOST, HOPE IS FOUND.

The year is 2084 and the world has changed. Wracked by calamities and crawling with monsters, the last remaining humans face a dangerous existence. And now, the Earth has been sent a message from the deepest reaches of space – a dark countdown to the extinction of all humanity. But there is hope! Five thousand children will be rescued by these mysterious message-senders.

This is the journey of Hototo, one of the lucky five thousand – but only if his teenage sister, Tala, can safely deliver him to the nearest Extraction Beacon before time runs out.

WE LIVE is a world of violence and beauty, a unique tale of the apocalypse as told by Inaki Miranda (Catwoman, Batman Beyond) and Roy Miranda, that invites both dread and hope.

Key Selling Points

  • An epic journey of brother and sister through a bizarre unknown earth toward eventual salvation – for one of them
  • Environmental implications of unchecked climate change, diminishing resources and the aftermath of war are at the core of the adventure
  • Apocalyptic yet HOPEFUL
  • Beautifully designed world, characters, dangers in the style of Myazaki
  • Touches on themes familiar to readers/viewers of The Hunger Games
  • Features a QR code that unlocks an entire soundtrack of music composed and produced by the creators exclusively for We Live
 

Preview Pages

Rainbow Bridge

9781949028676_270ed

Published by AfterShock Comics

ISBN: 9781949028676
Price: $16.99
Genre: Coming of Age, YA Fiction
Ages: 12+

On Sale: August 17, 2021

RAINBOW BRIDGE is an original graphic novel from Steve Foxe and Steve Orlando – the first to be published under AfterShock’s new YA imprint: SEISMIC PRESS.

What if the Rainbow Bridge was the Bifrost?

ANDY’s parents rescued ROCKET when Andy was just a toddler, and they grew up together, with Rocket serving as Andy’s guardian through every one of childhood’s ups and downs. So when Rocket passes away right before Andy’s 14th birthday, he’s rudderless. High school is coming soon and he can’t imagine making that transition without Rocket at his side. The day before school starts, when Andy is at his lowest, he visits Rocket’s grave, and unexpectedly summons the RAINBOW BRIDGE, a gateway to a fantasy world where pets discover their afterlife.

One part heaven and one part limbo, this is a final resting place for pets – but also a realm where any unfinished business must be completed, before restless pet souls twist into bizarre, seemingly malevolent wraiths that haunt the periphery of this otherwise splendid paradise. It’s extremely rare for a human to visit this realm, but Rocket and Andy find each other again in this wondrous pet Valhalla to go on one last epic adventure to help Rocket reunite with his lost littermate, fulfilling Rocket’s last wishes. Here, the roles are reversed, as Andy has to be the strong one and support Rocket in his quest for closure. By adventure’s end, Andy finally gains the confidence to let go of his childhood and enter the next phase of his life, starting his first day of high school.

RAINBOW BRIDGE is aimed primarily at younger readers, on the border of middle grade and YA, but should resonate with anyone who has ever had to say goodbye to a beloved pet – or anyone who greeted growing up with nervousness and anxiety. Like JOE THE BARBARIAN before it, RAINBOW BRIDGE can address the lines between reality and fantasy (although everything in the book is portrayed as actually happening), wish fulfillment and personal growth, childhood and young adulthood. There are also themes of overcoming trauma, and of compassion for animals. The Realm Beyond the Rainbow Bridge is shaped by its inhabitants, and contains vast fantasy vistas inspired by the adventures pets and their owners, especially kids, imagine for themselves.

Key Selling Points

Contributor Bio(s)

  • Rainbow Bridge is the launch of SEISMIC PRESS a YA imprint from AfterShock ComicS
  • A story about grief, anxiety and coming of age

Marketing Plan

  • National advertising campaign
  • Extensive library marketing campaign
  • Review maililng
  • ARCs
  • National PR

STEVE FOXE is the author of more than 50 comics and children’s books for properties including Spider-Ham, Pokémon, Batman, Transformers, Adventure Time, Steven Universe, and Grumpy Cat. He is the co-creator of Razorblades: The Horror Magazine alongside James Tynion IV. He was the editor for Paste Magazine‘s comic section (when it existed), has contributed to PanelxPanelThe MNT, and The Comics Journal, and spent five years at Knopf Books for Young Readers, an imprint of Penguin Random House. He lives in Queens.

STEVE ORLANDO’s first book ever was poorly drawn in fifth-grade classroom pencils on Xerox paper, and featured a doughboy with superpowers, and names changed from trademark purposes. He was a precocious child. Today he writes and produces comics, including VirgilCrude and stories in the Eisner Award Nominated Outlaw Territory at Image Comics. He launched Midnighter and took part in Batman and Robin Eternal and CMYK: Yellow at DC Entertainment. Find him at your convenience deep down the rabbit hole of discussing wine, spirits, or mythology.

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The Overstreet Guide To Grading Comics: Sixth Edition

9781603602693_b100a

Published by Gemstone Publishing

ISBN: HC – 9781603602693 / SC – 9781603602686
Price: $34.95 / $24.95
Genre: Reference
Ages: 13+

On Sale: May 11, 2021

Since 1970, the name “Overstreet” has symbolized a vast knowledge of American comic books. While The Overstreet Comic Book Price Guide helps you learn about comic values, this book teaches you the importance of condition (a factor that is often the key to real collectability) and how to grade accurately. The Overstreet Guide To Grading Comics includes the 10-point grading system, as well as exhaustive descriptions of Primary and Split Grades. It spotlights each grade with more than 200 full-color images in all, as well as articles on storage, preservation, and restoration, a look at the independent, third-party grading companies, and much more! Available for the first time ever in a hardcover edition!

Key Selling Points

  •  How to grade
  • Provides visual examples
  • More than 200 photos
  • Addresses preservation & restoration
  • Available for the first time in hardcover

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Averee

1

Published by A Wave Blue World

ISBN: 9781949518122
Price: $16.99
Genre: Science Fiction
Ages: 13+

On Sale: April 20, 2021

A world where social rank rules and your status sets your inevitable course in life – sound familiar? Just imagine if it was all controlled by an app! In Averee’s world, the usual trials of making your way into adulthood come with the added stress of Ranked, a ubiquitous and all-knowing tech innovation that awards you points for socially acceptable behavior and takes them away when you don’t conform. It seems fun enough at first, but it becomes much more than a game when Averee’s rank suddenly drops overnight. Now she’s getting hassled at school, blocked from her favorite restaurants, and her mom is out of a job.

Luckily for our hero, she has Zoe – a bottom-ranked BFF – whose open disdain for all things Ranked makes her the perfect accomplice on what’s about to be the heist of the century: they’re staging a raid on the app’s corporate HQ to set things right and its spokesperson, the virtual popstar Pretty Kitty, is in their sights. With Averee’s crush Luke in tow, these friends are in way over their heads and they’re about to learn that the “right” they’re fighting for may be on a global scale.

AVEREE is one average girl’s mission through a world of near-future tech to take back control of her life, in a fun philosophical adventure!

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Review(s)

  • Relatable teen drama mixed with social commentary about the dangers of technology/social media.

  • Female protagonist, Averee, and female secondary character, Zoe.

  • Can be used to discuss pros and cons of technology and social media.

  • Addresses issues of bullying and social hierarchies.

  • Up-and-coming female creative team. Stephanie Phillips has written titles such as “The Butcher of Paris”, “Artemis and the Assassin”, “A Man Among Ye”, and Heavy Metal’s “Tarna”.
    Marika Cresta has drawn “X-Men” and “Star Wars” for Marvel Comics as well as the 5-time Ringo Award nominated series “Forgotten Home.”

  • Eiser winner and industry veteran, Dave Johnson, worked with Stephanie Phillips on the concept before handing it off to the creators.

SCHOOL LIBRARY JOURNAL — Gr 7 Up-Phillips (Harley Quinn, Butcher of Paris) and Johnson (Batman: Black and White) have created a Black Mirror-esque world where the app Ranked uses computer algorithms to score every citizen on popularity and social standing. Those with high ranks enjoy life to the fullest, while those who don’t score as well find it difficult to obtain employment, entertainment, or even friends. High schooler Averee reaps the benefits of her family’s good fortune until their rank suddenly plummets. After Averee experiences how the other half lives, she, her friend Zoe, and her crush Luke resolve to find and talk to PrettyKitty, the green-haired, cat ear-wearing, adorable Ranked spokesperson. As they learn more about the app’s nefarious machinations, however, the teens realize that they must end it for good. The plot moves quickly, carried by engaging, dynamic characters; Averee and Zoe’s relationship becomes complicated as Averee accuses her friend, who’s long been skeptical of Ranked, of secretly bringing Averee’s family’s rank down. The dramatic, realistic art is fantastic, with vivid coloring and details that bring to life a seemingly beautiful world whose dark side is slowly revealed. Averee and Zoe are Asian, while Luke is white. VERDICT Though fans of speculative tales in the vein of Black Mirror will appreciate this one, so will anyone who loves friendship stories, such as Faith Erin Hicks’s One Year at Ellsmere. A good entry point for those unfamiliar with comics, too.

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